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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b751da2b3789c8017a7aefd5cd869b58370b668a
UnrealEngineUWP/Engine
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frederic doll b751da2b37 Avoid bounds fully included in the Max tile computation for navmesh generation
#rb aris.theophanidis
#preflight 6376aedd815e4b9b750f3739

[CL 23190993 by frederic doll in ue5-main branch]
2022-11-18 03:12:23 -05:00
..
Binaries
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Build
mtlpp: Fixes the BuildForMac.command and addresses compilation issues with TVOS and MetalRT support.
2022-11-18 03:03:31 -05:00
Config
Workaround fix for certain Android devices not correctly flipping to portrait mode as expected. Setting all devices to use r.Android.GLESFlipYMethod=2 instead of the new =1 method.
2022-11-17 00:29:16 -05:00
Documentation
Update tooltips for the Outliner.
2022-11-17 10:55:38 -05:00
Extras
Update P4Utils to new dlls
2022-11-17 13:54:05 -05:00
Platforms/Hololens
Add missing HTTP_API to many platform http class declarations.
2022-11-15 05:25:38 -05:00
Plugins
Expose distortion state properties to cinematics
2022-11-18 01:54:55 -05:00
Programs
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Shaders
Landscape : Fix height pack function.
2022-11-17 17:11:51 -05:00
Source
Avoid bounds fully included in the Max tile computation for navmesh generation
2022-11-18 03:12:23 -05:00
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