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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b669c34a2169ade96cd196f72f3993197bd7703d
UnrealEngineUWP/Engine/Source/Developer/Localization/Private
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jamie dale fd8be083e8 Added option for confidental platforms to avoid splitting localization from restricted targets
#jira UE-76465
#rb Josh.Adams
#rnx

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: jamie.dale
#ROBOMERGE-SOURCE: CL 7065678 in //UE4/Release-4.23/... via CL 7065684
#ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v367-6836689)

[CL 7124591 by jamie dale in Dev-Core branch]
2019-06-21 02:08:02 -04:00
..
Serialization
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LocalizationConfigurationScript.cpp
Copying //UE4/Dev-Enterprise @ cl 6890376 to Dev-Main (//UE4/Dev-Main)
2019-06-07 11:22:52 -04:00
LocalizationModule.cpp
Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
2019-02-28 11:46:11 -05:00
LocalizationSettings.cpp
…
LocalizationSourceControlUtil.cpp
…
LocalizationTargetTypes.cpp
Allow game localization targets to gather engine sources from an out-of-source project
2019-02-19 17:04:12 -05:00
LocTextHelper.cpp
Added option for confidental platforms to avoid splitting localization from restricted targets
2019-06-21 02:08:02 -04:00
LocTextHelperTests.cpp
…
PortableObjectFormatDOM.cpp
…
PortableObjectPipeline.cpp
…
TextLocalizationResourceGenerator.cpp
Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
2019-02-28 11:46:11 -05:00
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