You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Added LLM tags for many allocations in Editor Framework components. Used best judgement for use of existing tags. Added EngineMisc/MessageLog tag to capture allocations that the logger does since it is a well defined core system that all other modules tend to use. This will pull the disparate allocations within the logger attributed to a lot of other tags into it's own bespoke tag. Added a LevelEditor tag since it is also a fairly large component. There isn't a generic 'Editor' tag, though I think this might be worthwhile to explore as there are other editors in UEd (PropertyEditor for example). #jira UE-153282 #preflight 63d9872cba4fadeef0acc846 #rb booke.hubert ronald.koppers [CL 23938402 by logan buchy in ue5-main branch]