Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/MetaData.cs
Ben Marsh 0796c057fc Update copyright notices in Version.h and Metadata.cs.
#lockdown Nick.Penwarden

[CL 2821565 by Ben Marsh in Main branch]
2016-01-08 16:57:19 -05:00

25 lines
794 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using System.Reflection;
using System.Runtime.InteropServices;
using System.Resources;
// These are the assembly properties for all tools
[assembly: AssemblyCompany( "Epic Games, Inc." )]
[assembly: AssemblyProduct( "UE4" )]
[assembly: AssemblyCopyright( "Copyright 1998-2016 Epic Games, Inc. All Rights Reserved." )]
[assembly: AssemblyTrademark( "" )]
// Use a neutral culture to avoid some localisation issues
[assembly: AssemblyCulture( "" )]
[assembly: ComVisible( false )]
[assembly: NeutralResourcesLanguageAttribute( "" )]
#if !SPECIFIC_VERSION
// Automatically generate a version number based on the time of compilation
[assembly: AssemblyVersion( "4.0.0.0" )]
[assembly: AssemblyInformationalVersion("4.0.0")]
#endif