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17 lines
414 B
C#
17 lines
414 B
C#
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class BlankProgram : ModuleRules
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{
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public BlankProgram(TargetInfo Target)
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{
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PublicIncludePaths.Add("Runtime/Launch/Public");
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PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
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PrivateDependencyModuleNames.Add("Core");
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PrivateDependencyModuleNames.Add("Projects");
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}
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}
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