Files
UnrealEngineUWP/Engine/Source/Developer
Martin Mittring b58ae4285d * added new shading model Subsurface_Profile, can specify SubsurfaceProfile asset on the material, create it in content browser
no backscattering yet, might replace Preintegrated and Subsurface shading models, can be optimized, postprocess pass only runs if an object on the screen is using it, uses SeparableSSS by Jorge Jimenez and Diego Gutierrez

[CL 2236313 by Martin Mittring in Main branch]
2014-07-29 17:33:28 -04:00
..
2014-07-23 20:37:35 -04:00
2014-07-08 21:59:06 -04:00
2014-07-29 01:53:30 -04:00
2014-07-28 09:29:18 -04:00