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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b4e25c6613dc4405e38df15f69988b35dbac35db
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
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Ben Marsh b4e25c6613 Fix hot reload not working correctly with UnrealGameSync; having a build changelist does not necessarily mean that the build is promoted any more. Renamed FEngineVersionBase::IsPromotedBuild() to FEngineVersionBase::HasChangelist(), and use FApp::GetEngineIsPromotedBuild() instead.
#codereview Robert.Manuszewski, Bob.Tellez

[CL 2602096 by Ben Marsh in Main branch]
2015-06-26 09:25:56 -04:00
..
Private
Fix hot reload not working correctly with UnrealGameSync; having a build changelist does not necessarily mean that the build is promoted any more. Renamed FEngineVersionBase::IsPromotedBuild() to FEngineVersionBase::HasChangelist(), and use FApp::GetEngineIsPromotedBuild() instead.
2015-06-26 09:25:56 -04:00
Public
Deprecated PreUnloadCallback and PostLoadCallback for modules
2015-05-22 12:22:47 -04:00
LevelEditor.Build.cs
Sequencer - Add features to allow for better in-timeline editing of animations.
2015-06-10 21:28:02 -04:00
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