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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b44756326ae15b0494bcc139e4860bb54508fca3
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public
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mikko mononen e329242707 StateTree: Blueprint Property Ref.
- State Tree property ref which can be used in BP tasks

[CL 31470182 by mikko mononen in ue5-main branch]
2024-02-14 09:04:52 -05:00
..
IStateTreeEditor.h
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StateTreeCompiler.h
StateTree: Blueprint Property Ref.
2024-02-14 09:04:52 -05:00
StateTreeCompilerLog.h
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StateTreeEditorData.h
StateTree: Enabled parameters for all state types
2023-12-05 06:59:39 -05:00
StateTreeEditorModule.h
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StateTreeEditorNode.h
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StateTreeEditorPropertyBindings.h
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StateTreeEditorSettings.h
[State Tree] Add an option to retain property values when the class of a node changes
2023-11-22 11:37:49 -05:00
StateTreeEditorStyle.h
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StateTreeEditorTypes.h
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StateTreeNodeClassCache.h
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StateTreePropertyBindingCompiler.h
StateTree: Blueprint Property Ref.
2024-02-14 09:04:52 -05:00
StateTreeState.h
StateTree: Added parameter overrides for StateTree states
2024-01-12 05:08:35 -05:00
StateTreeToolMenuContext.h
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