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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b3aadc2bf5735bfee8c24b4377f1fa77b502aa21
UnrealEngineUWP/Engine
History
Ben Marsh b3aadc2bf5 UGS: Add missing files.
#rb none
#rnx

[CL 6397663 by Ben Marsh in Dev-Build branch]
2019-05-09 09:21:50 -04:00
..
Binaries
Initial general release of CSV graphing and reporting tools.
2019-05-01 18:11:50 -04:00
Build
Dynamic Input: Create a vector4 from floats.
2019-05-08 21:15:01 -04:00
Config
Editor Utility Subsystem added to manage startup objects
2019-05-08 21:18:01 -04:00
Documentation
PR #5610: Ansel photography: raytracing boosts for 'high quality' mode (4.22-ansel53) (Contributed by adamnv)
2019-04-12 13:30:01 -04:00
Extras
Fixing compile time parsing so it doesn't accidentally strip the first line.
2019-05-08 15:47:15 -04:00
Plugins
Increased mininum tessellation angle for niagara ribbons from 15 to 30 degrees.
2019-05-09 01:00:58 -04:00
Programs
…
Shaders
Cherry-pick 6078870: Use DispatchRaysIndex() to initialize a fake SV_Position in ray tracing material shaders
2019-05-06 17:11:18 -04:00
Source
UGS: Add missing files.
2019-05-09 09:21:50 -04:00
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