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UnrealEngineUWP/GenerateProjectFiles.sh
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

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#!/bin/sh
# Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
set -e
cd "`dirname "$0"`"
if [ ! -f Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh ]; then
echo "GenerateProjectFiles ERROR: This script does not appear to be located \
in the root UE4 directory and must be run from there."
exit 1
fi
if [ "$(uname)" = "Darwin" ]; then
cd Engine/Build/BatchFiles/Mac
sh ./GenerateLLDBInit.sh
sh ./GenerateProjectFiles.sh $@
else
# assume (GNU/)Linux
cd Engine/Build/BatchFiles/Linux
bash ./GenerateProjectFiles.sh $@
fi