Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/STimeline.cpp
Dmitry Rekman de2169c577 Avoid symbol collision between two FSequencerTimeSliderControllers.
- Slightly different solution than PR #778 (lesser impact on code).

#codereview Sebastian.Kowalczyk

[CL 2424806 by Dmitry Rekman in Main branch]
2015-01-29 19:21:24 -05:00

286 lines
7.7 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "LogVisualizer.h"
#include "STimeline.h"
#include "STimelineBar.h"
#include "TimeSliderController.h"
#include "STimelinesContainer.h"
#include "LogVisualizerSettings.h"
class STimelineLabelAnchor : public SMenuAnchor
{
public:
void Construct(const FArguments& InArgs, TSharedPtr<class STimeline> InTimelineOwner)
{
SMenuAnchor::Construct(InArgs);
TimelineOwner = InTimelineOwner;
}
private:
/** SWidget Interface */
virtual FReply OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent) override;
TWeakPtr<class STimeline> TimelineOwner;
};
FReply STimelineLabelAnchor::OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
if (MouseEvent.GetEffectingButton() == EKeys::RightMouseButton && TimelineOwner.IsValid() && TimelineOwner.Pin()->IsSelected())
{
SetIsOpen(!IsOpen());
return FReply::Handled();
}
return FReply::Unhandled();
}
STimeline::~STimeline()
{
ULogVisualizerSettings::StaticClass()->GetDefaultObject<ULogVisualizerSettings>()->OnSettingChanged().RemoveAll(this);
}
FReply STimeline::OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
Owner->ChangeSelection(SharedThis(this), MouseEvent);
return FReply::Unhandled();
}
FReply STimeline::OnMouseButtonUp(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
return FReply::Unhandled();
}
bool STimeline::IsSelected() const
{
// Ask the tree if we are selected
return Owner->IsNodeSelected(SharedThis(const_cast<STimeline*>(this)));
}
void STimeline::OnSelect()
{
if (TimelineBar.IsValid())
{
TimelineBar->OnSelect();
}
}
void STimeline::OnDeselect()
{
if (TimelineBar.IsValid())
{
TimelineBar->OnDeselect();
}
}
void STimeline::UpdateVisibility()
{
ULogVisualizerSettings* Settings = ULogVisualizerSettings::StaticClass()->GetDefaultObject<ULogVisualizerSettings>();
const bool bJustIgnore = Settings->bIgnoreTrivialLogs && Entries.Num() <= Settings->TrivialLogsThreshold;
const bool bVisibleByOwnerClasses = Settings->CurrentPresets.SelectedClasses.Num() == 0 || Settings->CurrentPresets.SelectedClasses.Find(OwnerClassName.ToString()) != INDEX_NONE;
const bool bIsCollapsed = bJustIgnore || HiddenEntries.Num() == Entries.Num() || (SearchFilter.Len() > 0 && Name.ToString().Find(SearchFilter) == INDEX_NONE);
SetVisibility(bIsCollapsed || !bVisibleByOwnerClasses ? EVisibility::Collapsed : EVisibility::Visible);
if (bIsCollapsed)
{
Owner->SetSelectionState(SharedThis(this), false, false);
}
}
void STimeline::UpdateVisibilityForItems()
{
HiddenEntries.Reset();
ULogVisualizerSettings* Settings = ULogVisualizerSettings::StaticClass()->GetDefaultObject<ULogVisualizerSettings>();
const FString QuickSearchStrng = Settings->CurrentPresets.DataFilter;
for (auto& CurrentEntry : Entries)
{
UpdateVisibilityForEntry(CurrentEntry, QuickSearchStrng, Settings->bSearchInsideLogs);
}
}
void STimeline::OnFiltersSearchChanged(const FText& Filter)
{
//QuickSearchStrng = Filter.ToString();
OnFiltersChanged();
}
void STimeline::OnFiltersChanged()
{
UpdateVisibilityForItems();
UpdateVisibility();
}
void STimeline::OnSearchChanged(const FText& Filter)
{
SearchFilter = Filter.ToString();
UpdateVisibility();
}
bool STimeline::IsEntryHidden(const FVisualLogDevice::FVisualLogEntryItem& EntryItem) const
{
return HiddenEntries.Contains(&EntryItem);
}
void STimeline::HandleLogVisualizerSettingChanged(FName Name)
{
UpdateVisibility();
}
void STimeline::UpdateVisibilityForEntry(FVisualLogDevice::FVisualLogEntryItem& CurrentEntry, const FString& SearchString, bool bSearchInsideLogs)
{
TArray<FVisualLoggerCategoryVerbosityPair> OutCategories;
FVisualLoggerHelpers::GetCategories(CurrentEntry.Entry, OutCategories);
bool bHasValidCategories = FLogVisualizer::Get().GetVisualLoggerInterface()->HasValidCategories(OutCategories);
if (bSearchInsideLogs && bHasValidCategories && SearchString.Len() > 0)
{
bool bMatchSearchString = false;
for (const FVisualLogLine& CurrentLine : CurrentEntry.Entry.LogLines)
{
if (CurrentLine.Line.Find(SearchString) != INDEX_NONE || CurrentLine.Category.ToString().Find(SearchString) != INDEX_NONE)
{
bMatchSearchString = true;
break;
}
}
if (!bMatchSearchString)
{
for (const FVisualLogEvent& CurrentEvent : CurrentEntry.Entry.Events)
{
if (CurrentEvent.Name.Find(SearchString) != INDEX_NONE)
{
bMatchSearchString = true;
break;
}
}
}
if (!bMatchSearchString)
{
HiddenEntries.AddUnique(&CurrentEntry);
}
}
else
{
if (bHasValidCategories == false)
{
HiddenEntries.AddUnique(&CurrentEntry);
}
}
}
void STimeline::AddEntry(const FVisualLogDevice::FVisualLogEntryItem& Entry)
{
Entries.Add(Entry);
ULogVisualizerSettings* Settings = ULogVisualizerSettings::StaticClass()->GetDefaultObject<ULogVisualizerSettings>();
UpdateVisibilityForEntry(Entries[Entries.Num() - 1], Settings->CurrentPresets.DataFilter, Settings->bSearchInsideLogs);
UpdateVisibility();
if (Settings->bStickToRecentData && IsSelected())
{
TimelineBar->SnapScrubPosition(Entry.Entry.TimeStamp);
}
}
void STimeline::Construct(const FArguments& InArgs, TSharedPtr<SVisualLoggerView> VisualLoggerView, TSharedPtr<FVisualLoggerTimeSliderController> TimeSliderController, TSharedPtr<STimelinesContainer> InContainer, const FVisualLogDevice::FVisualLogEntryItem& Entry)
{
OnGetMenuContent = InArgs._OnGetMenuContent;
Owner = InContainer;
Name = Entry.OwnerName;
OwnerClassName = Entry.OwnerClassName;
ULogVisualizerSettings::StaticClass()->GetDefaultObject<ULogVisualizerSettings>()->OnSettingChanged().AddRaw(this, &STimeline::HandleLogVisualizerSettingChanged);
ChildSlot
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.Padding(FMargin(0, 4, 0, 0))
.HAlign(HAlign_Fill)
.VAlign(VAlign_Fill)
.FillWidth(TAttribute<float>(VisualLoggerView.Get(), &SVisualLoggerView::GetAnimationOutlinerFillPercentage))
[
SAssignNew(PopupAnchor, STimelineLabelAnchor, SharedThis(this))
.OnGetMenuContent(OnGetMenuContent)
[
SNew(SBorder)
.HAlign(HAlign_Fill)
.Padding(FMargin(0, 0, 4, 0))
.BorderImage(FCoreStyle::Get().GetBrush("NoBorder"))
[
SNew(SBorder)
.VAlign(VAlign_Center)
.BorderImage(this, &STimeline::GetBorder)
.Padding(FMargin(4, 0, 2, 0))
[
// Search box for searching through the outliner
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.Padding(FMargin(0, 0, 0, 0))
.HAlign(HAlign_Fill)
.VAlign(VAlign_Fill)
[
SNew(STextBlock)
.Text( FText::FromName(Name) )
.ShadowOffset(FVector2D(1.f, 1.f))
]
+ SVerticalBox::Slot()
.Padding(FMargin(0, 0, 0, 0))
.HAlign(HAlign_Fill)
.VAlign(VAlign_Fill)
[
SNew(STextBlock)
.Text(FText::FromName(OwnerClassName))
.TextStyle(FLogVisualizerStyle::Get(), TEXT("Sequencer.ClassNAme"))
]
]
]
]
]
+ SHorizontalBox::Slot()
.Padding(FMargin(0, 4, 0, 0))
.HAlign(HAlign_Left)
[
SNew(SBox)
.Padding(FMargin(0, 0, 0, 0))
.HAlign(HAlign_Left)
[
// Search box for searching through the outliner
SAssignNew(TimelineBar, STimelineBar, TimeSliderController, SharedThis(this))
]
]
];
AddEntry(Entry);
}
const FSlateBrush* STimeline::GetBorder() const
{
if (IsSelected())
{
return FLogVisualizerStyle::Get().GetBrush("ToolBar.Button.Hovered");
}
else
{
return FLogVisualizerStyle::Get().GetBrush("ToolBar.Button.Normal");
}
}
void STimeline::Goto(float ScrubPosition)
{
TimelineBar->SnapScrubPosition(ScrubPosition);
}
void STimeline::GotoNextItem()
{
TimelineBar->GotoNextItem();
}
void STimeline::GotoPreviousItem()
{
TimelineBar->GotoPreviousItem();
}