Files
UnrealEngineUWP/Engine/Source/Developer/ImageWrapper/ImageWrapper.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

30 lines
763 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ImageWrapper : ModuleRules
{
public ImageWrapper(TargetInfo Target)
{
PrivateIncludePaths.Add("Developer/ImageWrapper/Private");
Definitions.Add("WITH_UNREALPNG=1");
Definitions.Add("WITH_UNREALJPEG=1");
PrivateDependencyModuleNames.Add("Core");
AddThirdPartyPrivateStaticDependencies(Target,
"zlib",
"UElibPNG",
"UElibJPG"
);
// Add openEXR lib for windows builds.
if (Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Win32)
{
Definitions.Add("WITH_UNREALEXR=1");
AddThirdPartyPrivateStaticDependencies(Target, "UEOpenEXR");
}
}
}