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EngineMinimal.h no longer includes SlateCore.h or SlateBasics.h - This nearly halves the time it takes to recompile small game projects! (~14s -> ~8s) - This shrinks the PCH size for EngineMinimal by 161 MB on Windows (420 MB -> 259 MB, Development Editor Win64) - Note that Engine.h and EnginePrivate.h still include SlateCore.h and SlateBasics.h (not a clear detriment) - IMPORTANT: We need to verify all example games that use this still compile, and add release notes for user games that forgot to include Slate directly - This is all part of UE-7203 #codereview james.golding,nick.atamas [CL 2419751 by Ben Marsh in Main branch]