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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b33ff89ddd62fa5565a3fb656689a95f2a797b07
UnrealEngineUWP/Engine
History
Nick Darnell b33ff89ddd UMG - Designer now changes visualization when in PIE mode. User widgets now remove old binding data that's no longer applicable if some of their named slots are removed, they now also remove the bindings on save.
[CL 2356409 by Nick Darnell in Main branch]
2014-11-11 17:03:45 -05:00
..
Binaries
Add support for HTTP proxies - PR-590, authored by azzazel84.
2014-11-11 15:41:46 -05:00
Build
Rebuilt binaries for promoted changelist 2355664.
2014-11-11 16:05:59 -05:00
Config
r.Shaders.KeepDebugInfo comment
2014-11-10 15:41:06 -05:00
Extras
Snapshot for changelist 2348267.
2014-11-04 08:56:15 -05:00
Plugins
Fortnite Dev > Main Integration
2014-11-11 10:35:51 -05:00
Programs
Removed [URL] GameName=Name from ini as we no longer need it for anything else than fixing the game name case (passed from command line)
2014-10-14 10:31:43 -04:00
Shaders
TwoSided Foliage shading model
2014-11-07 16:56:07 -05:00
Source
UMG - Designer now changes visualization when in PIE mode. User widgets now remove old binding data that's no longer applicable if some of their named slots are removed, they now also remove the bindings on save.
2014-11-11 17:03:45 -05:00
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