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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b32ea052dff2bdda8ed4cc9a6f16d0d5b1ba47a8
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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jason hoerner fcc5666066 UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
#jira none
#rb Jason.Nadro

[CL 26050594 by jason hoerner in ue5-main branch]
2023-06-16 10:12:57 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 10:12:57 -04:00
Public
…
StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00
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