Files
UnrealEngineUWP/Engine/Build/LowLevelTests/EventLoop.xml
chris constantinescu 735dba1e66 LLT metadata generation fixes:
- make files readable when (re)generating
- make more platforms non-runnable by default
- adjust binaries path for plugins
- supported platforms are generated from TestMetadata instead of C# attribute

New tests brought to Horde: EventLoop and StateGraph

#rb Jerome.Delattre
#jira UE-192549

[CL 27184032 by chris constantinescu in ue5-main branch]
2023-08-17 16:15:06 -04:00

41 lines
2.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<BuildGraph xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.epicgames.com/BuildGraph ../../Build/Graph/Schema.xsd" xmlns="http://www.epicgames.com/BuildGraph">
<Property Name="TestNames" Value="$(TestNames);EventLoop" />
<Property Name="EventLoopDisabled" Value="False" />
<Property Name="EventLoopShort" Value="EventLoop" />
<Property Name="EventLoopStagesWithProjectFile" Value="False" />
<Property Name="EventLoopTarget" Value="EventLoopUnitTests" />
<Property Name="EventLoopBinariesRelative" Value="Engine\Binaries" />
<Property Name="EventLoopReportType" Value="console" />
<Property Name="EventLoopGauntletArgs" Value="" />
<Property Name="EventLoopExtraArgs" />
<Property Name="EventLoopInitialExtraArgs" />
<Property Name="EventLoopHasAfterSteps" Value="False" />
<Property Name="EventLoopUsesCatch2" Value="True" />
<Option Name="RunEventLoopTests" DefaultValue="False" Description="Run EventLoop Tests" />
<Property Name="EventLoopSupportedPlatforms" Value="Win64" />
<Property Name="Win64EventLoopTags" Value="" />
<Property Name="Win64EventLoopExtraCompilationArgs" Value="" />
<Property Name="Win64EventLoopRunSupported" Value="True" />
<Property Name="MacEventLoopTags" Value="" />
<Property Name="MacEventLoopExtraCompilationArgs" Value="" />
<Property Name="MacEventLoopRunSupported" Value="True" />
<Property Name="IOSEventLoopTags" Value="" />
<Property Name="IOSEventLoopExtraCompilationArgs" Value="" />
<Property Name="IOSEventLoopRunSupported" Value="False" />
<Property Name="AndroidEventLoopTags" Value="" />
<Property Name="AndroidEventLoopExtraCompilationArgs" Value="" />
<Property Name="AndroidEventLoopRunSupported" Value="False" />
<Property Name="LinuxEventLoopTags" Value="" />
<Property Name="LinuxEventLoopExtraCompilationArgs" Value="" />
<Property Name="LinuxEventLoopRunSupported" Value="True" />
<Property Name="LinuxArm64EventLoopTags" Value="" />
<Property Name="LinuxArm64EventLoopExtraCompilationArgs" Value="" />
<Property Name="LinuxArm64EventLoopRunSupported" Value="True" />
<Property Name="TVOSEventLoopTags" Value="" />
<Property Name="TVOSEventLoopExtraCompilationArgs" Value="" />
<Property Name="TVOSEventLoopRunSupported" Value="False" />
<Property Name="VisionOSEventLoopTags" Value="" />
<Property Name="VisionOSEventLoopExtraCompilationArgs" Value="" />
<Property Name="VisionOSEventLoopRunSupported" Value="False" />
</BuildGraph>