Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithFacadeCSharp
JeanLuc Corenthin cf41705c54 [Non-inclusivity] Removed banned words from Datasmith API and code using the API
- IDatasmithMasterMaterialElement has become IDatasmithMaterialInstanceElement
 - EDatasmithMasterMateriallType has become EDatasmithReferenceMaterialType
 - IDatasmithMasterMaterialElement is signaled as deprecated and not supported in 5.2
 - The MasterMaterial tag is replaced by MaterialInstance, reading and writing. Reading the MasterMaterial tag is supported for previous versions.
 - Clients should still be able to compile against Datasmith SDK without changing anything. However, warnings of deprecation will be logged.
 - Directories, files and assets which named contained  banned words have been renamed too. Redirect directives in the DatasmithContent module have been added for existing assets

#jira none
#rb johan.duparc
#preflight 6307c702aa0fda29197c01fd

[CL 21570510 by JeanLuc Corenthin in ue5-main branch]
2022-08-25 15:29:37 -04:00
..

// Copyright Epic Games, Inc. All Rights Reserved.

This project requires environment variable SWIG_DIR to be set to the Swig 4.0.1 (www.swig.org) third party directory
on the developer's workstation in order to run swig.exe and regenerate Private\DatasmithFacadeCSharp.cpp and Public\*.cs.
Python3 is also required in order to execute a post-SWIG script adding missing headers to generated files.