Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/ReliabilityHandlerComponent/ReliabilityHandlerComponent.Build.cs

18 lines
375 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class ReliabilityHandlerComponent : ModuleRules
{
public ReliabilityHandlerComponent(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler",
}
);
}
}