Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/Private/Linux/LinuxUnrealFrontendMain.cpp
Dmitry Rekman 7962cac622 Linux: moved common startup code to a separate module.
- The code that handles initial setup (command line processing, rlimits and debugger) is now shared between engine, UFE and SlateViewer.

[CL 2679796 by Dmitry Rekman in Main branch]
2015-09-03 20:46:02 -04:00

12 lines
303 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "UnrealFrontendPrivatePCH.h"
#include "UnrealFrontendMain.h"
#include "RequiredProgramMainCPPInclude.h"
#include "LinuxCommonStartup.h"
int main(int argc, char *argv[])
{
return CommonLinuxMain(argc, argv, &UnrealFrontendMain);
}