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* As of .NET 4.5, the default for Any CPU is to "prefer 32-bit process", and you need to explicitly turn this off to require the process be run as 64-bit. * See http://blogs.microsoft.co.il/sasha/2012/04/04/what-anycpu-really-means-as-of-net-45-and-visual-studio-11/ for details. * UAT will now assert when Environment.Is64BitProcess is false on startup, as we essentially require 64-bit for certain scripts, and that's how we ran it before upgrading to .NET4.5. * Also set default optimization options for the project, which were changed at some point. * Finally, rolled back CL#2633880, which was trying to work around the fact that UAT was running 32-bit. #codereview:richard.fawcett, ben.marsh [CL 2634273 by Wes Hunt in Main branch]
68 lines
2.9 KiB
XML
68 lines
2.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1D67A316-7EEC-4C07-83E3-BBD9C67AD129}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>AutomationToolLauncher</RootNamespace>
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<AssemblyName>AutomationToolLauncher</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Development|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\AutomationTool\SharedUtils.cs">
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<Link>SharedUtils.cs</Link>
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</Compile>
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<Compile Include="..\DotNETCommon\MetaData.cs">
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<Link>Properties\MetaData.cs</Link>
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</Compile>
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<Compile Include="Launcher.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |