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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b2acdadf67c052d41c8b899b535520faca6e8ad1
UnrealEngineUWP/Engine/Source/Editor/TextureEditor/Private
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Niklas Smedberg 1c00980d60 Integrated github pull request #189: Auto-mipped RenderTarget2D
[CL 2671127 by Niklas Smedberg in Main branch]
2015-08-27 13:08:52 -04:00
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Customizations
Fixed crash with new texture customization for MaxSize and PowerOfTwo mode. Some textures do not have these settings and the customization did not account for that
2015-08-05 10:44:02 -04:00
Menus
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Models
Engine - Reducing code copy/paste. Now unifying all checkboard texture creation under one function in FImageUtils.
2015-05-21 18:01:52 -04:00
Widgets
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TextureEditorClasses.cpp
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TextureEditorModule.cpp
Added a details customization for UTexture. The "Maximum Texture Size" property is specialized so that it yields an error dialog when attempting to change it for non power of two textures which do not have a padded Power of Two Mode.
2015-07-27 11:47:42 -04:00
TextureEditorPrivatePCH.h
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TextureEditorToolkit.cpp
Integrated github pull request #189: Auto-mipped RenderTarget2D
2015-08-27 13:08:52 -04:00
TextureEditorToolkit.h
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