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b2acdadf67c052d41c8b899b535520faca6e8ad1
UnrealEngineUWP
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Engine
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Dan Oconnor
a31af70c57
Details customizations re-enabled for the diff (and merge) tool. Now relying on the list of displayed properties from the details view when performing a CDO diff. This allows us to display changes to reference member variables.
...
#jira UE-19958 [CL 2666619 by Dan Oconnor in Main branch]
2015-08-24 16:25:51 -04:00
..
BlueprintMergeData.h
…
Merge.cpp
Updated revision display to display strings rather than revision indices
2015-01-20 05:48:14 -05:00
MergePrivatePCH.h
…
MergeUtils.cpp
Updated revision display to display strings rather than revision indices
2015-01-20 05:48:14 -05:00
MergeUtils.h
…
SBlueprintMerge.cpp
[UE-10822] We weren't handling trivial case of accepting the blueprint with no changes as the merge resolution, also we weren't closing existing blueprint editors
2015-02-25 21:42:38 -05:00
SBlueprintMerge.h
Fixes for blueprint merge tool when run on assets that aren't conflictng (!IsActivelyMerging when merge is initiated)
2014-12-18 18:17:28 -05:00
SMergeAssetPickerView.cpp
Add includes to files to remove the need of including Engine.h.
2015-04-10 03:30:54 -04:00
SMergeAssetPickerView.h
…
SMergeDetailsView.cpp
Details customizations re-enabled for the diff (and merge) tool. Now relying on the list of displayed properties from the details view when performing a CDO diff. This allows us to display changes to reference member variables.
2015-08-24 16:25:51 -04:00
SMergeDetailsView.h
…
SMergeGraphView.cpp
Fix shadowed variables
2015-03-03 12:30:55 -05:00
SMergeGraphView.h
…
SMergeTreeView.cpp
Fix shadowed variables
2015-03-03 12:30:55 -05:00
SMergeTreeView.h
[UE-10016] Fix BP merge tool crash when attempting to view component diffs.
2015-02-20 17:26:02 -05:00