Files
UnrealEngineUWP/Engine/Source/Developer/CollisionAnalyzer/CollisionAnalyzer.Build.cs
James Golding 5206291a5e - Collision Analyzer improvements
- Add support for recording info about overlap queries
  - Separate 'type' (raycast, sweep, overlap) from 'shape', add 'mode' as well (test,single,multi)
  - Fix crash when sorting by ID and then grouping
  - Add support for saving/loading data to file

[CL 2704213 by James Golding in Main branch]
2015-09-24 08:30:47 -04:00

37 lines
683 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CollisionAnalyzer : ModuleRules
{
public CollisionAnalyzer(TargetInfo Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"MainFrame",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"Engine",
"WorkspaceMenuStructure",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"MainFrame",
}
);
}
}