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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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b2acdadf67c052d41c8b899b535520faca6e8ad1
UnrealEngineUWP/Engine/Build
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buildmachine 09c62875bb [Localization Update] Project: Engine Target: Keywords
[CL 2707197 by buildmachine in Main branch]
2015-09-26 15:19:01 -04:00
..
Android
Support multiple gamepad controllers on Android including identifying Samsung EI-GP20 and input plugins
2015-09-24 21:03:00 -04:00
BatchFiles
Remove the "ERROR: Automation Tool was unable to run succesfully" message. It's redundant, and gets picked up unnecessarily by the EC postp.
2015-09-26 14:44:06 -04:00
HTML5
Tweaking HTML5 package compression.
2015-09-15 10:35:25 -04:00
IOS
fix for incorrect location of the plist when the game directory is not the same name as the game
2015-08-29 14:19:38 -04:00
Build.version
Update the version number to 4.11.
2015-09-11 09:38:15 -04:00
Commit.gitdeps.xml
[Localization Update] Project: Engine Target: Keywords
2015-09-26 15:19:01 -04:00
InstalledEngineFilters.ini
Changed BuildDerivedDataCacheNode to use target receipts to add runtime dependencies.
2015-09-01 04:48:32 -04:00
JunkManifest.txt
Added old vrlib.jar for Android to junk manifest
2015-07-21 14:14:27 -04:00
SourceDistribution.txt
…
Target.cs.template
Linux: fix GUBP to work on Linux host.
2015-04-08 16:16:23 -04:00
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