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b189ad36bba3be18ae5db4e2fe930c2870fab3cc
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities
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kevin ortegren 454902f20b Now support static switches, quality switches and feature switches for the Shading Model from Material Expression. Done by collecting the shading models used during material translation.
#rb none
[FYI] chris.bunner
#rnx


#ROBOMERGE-SOURCE: CL 6894721 via CL 6903921
#ROBOMERGE-BOT: (v366-6836689)

[CL 6904070 by kevin ortegren in Main branch]
2019-06-08 23:02:14 -04:00
..
Private
Now support static switches, quality switches and feature switches for the Shading Model from Material Expression. Done by collecting the shading models used during material translation.
2019-06-08 23:02:14 -04:00
Public
Merging //UE4/Dev-Main@4680011 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:28:34 -05:00
MaterialUtilities.Build.cs
Merging //UE4/Dev-Main@4680011 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:28:34 -05:00
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