Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Private
florin pascu ee806ffea6 Add PlatformName to FDataDrivenShaderPlatformInfo.
In Editor, when using -game we now also load the TPS module of the preview platform if we are using OverrideSP command
#jira UE-210166
#rb Arciel.Rekman

[CL 36749959 by florin pascu in 5.5 branch]
2024-10-01 18:09:13 -04:00
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