Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCachePrivate.h
Devin Doucette 76e5a1365f DDC: Separated the async completion counter from the cache singleton
#preflight 62f2ae3e3f500fb6dcf79ad1
#rb Zousar.Shaker
#rnx
#robomerge FNMain

[CL 21296269 by Devin Doucette in ue5-main branch]
2022-08-09 15:39:06 -04:00

31 lines
939 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
class FDerivedDataCacheInterface;
template <typename FuncType> class TUniqueFunction;
namespace UE::DerivedData { class FCacheRecord; }
namespace UE::DerivedData { class ICache; }
namespace UE::DerivedData { class IRequestOwner; }
namespace UE::DerivedData::Private
{
// Implemented in DerivedDataBackends.cpp
int32 AddToAsyncTaskCounter(int32 Addend); // returns the previous value
// Implemented in DerivedDataCache.cpp
ICache* CreateCache(FDerivedDataCacheInterface** OutLegacyCache);
void LaunchTaskInCacheThreadPool(IRequestOwner& Owner, TUniqueFunction<void ()>&& TaskBody);
// Implemented in DerivedDataCacheRecord.cpp
uint64 GetCacheRecordCompressedSize(const FCacheRecord& Record);
uint64 GetCacheRecordTotalRawSize(const FCacheRecord& Record);
uint64 GetCacheRecordRawSize(const FCacheRecord& Record);
} // UE::DerivedData::Private