Files
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/Private/InstallBundleManagerModule.cpp
thomas ross b1029fa274 Renaming InstallBundleManager module to be consistent (was InstallBundle instead of InstallBundleManager). Should hopefully now actually fix the editor build.
#tests none
#rb none


#ROBOMERGE-SOURCE: CL 7244883 via CL 7244890 via CL 7247140
#ROBOMERGE-BOT: (v367-6836689)

[CL 7247193 by thomas ross in Main branch]
2019-07-09 02:14:30 -04:00

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C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "InstallBundleManagerModule.h"
IMPLEMENT_MODULE(FInstallBundleManagerModule, InstallBundleManager);