Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule/Private/StateTreeSchema.cpp
Yoan StAmant 55e9970a99 [StateTree] misc trivial changes
- removed dependencies on someplugins (GameplayBehaviors, GameplayAbilities and SmartObjects)
#rnx
#rb none
#preflight 624b28c03a5a4c1622fb45ca

[CL 19612244 by Yoan StAmant in ue5-main branch]
2022-04-04 13:53:17 -04:00

10 lines
273 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "StateTreeSchema.h"
#include "Blueprint/StateTreeItemBlueprintBase.h"
bool UStateTreeSchema::IsChildOfBlueprintBase(const UClass* InClass) const
{
return InClass->IsChildOf<UStateTreeItemBlueprintBase>();
}