Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
b07024fceca3ebd9ffc5bc5855cebb9ec4fc4f80
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/GUBP
History
Wes Hunt b07024fcec Don't write zip when storing to temp storage unless you actually have a file to add in your thread.
#codereview:ben.marsh

[CL 2694109 by Wes Hunt in Main branch]
2015-09-16 16:21:50 -04:00
..
Nodes
All GUBP nodes for a job will use the same temp storage root determined by the branch it is in.
2015-09-04 16:33:23 -04:00
Properties
…
BuildGraph.cs
Move build graph into its own class.
2015-08-19 19:21:14 -04:00
ElectricCommander.cs
All GUBP nodes for a job will use the same temp storage root determined by the branch it is in.
2015-09-04 16:33:23 -04:00
GUBP.Automation.csproj
Move JobInfo out of the GUBP class.
2015-08-24 10:13:25 -04:00
GUBP.cs
Only execute input dependencies when building a specific node. Order dependencies are only needed for setting up the EC graph.
2015-09-13 17:32:07 -04:00
JobInfo.cs
All GUBP nodes for a job will use the same temp storage root determined by the branch it is in.
2015-09-04 16:33:23 -04:00
LegacyBranchSetup.cs
Speed up reading and accessing ini files from UAT/UBT
2015-09-15 09:29:42 -04:00
LegacyNodes.cs
All GUBP nodes for a job will use the same temp storage root determined by the branch it is in.
2015-09-04 16:33:23 -04:00
TempStorage.cs
Don't write zip when storing to temp storage unless you actually have a file to add in your thread.
2015-09-16 16:21:50 -04:00
Powered by Gitea Page: 1083ms Template: 20ms
English
English
Licenses API