Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/RenderCore.Build.cs
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

27 lines
713 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RenderCore : ModuleRules
{
public RenderCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "RHI" });
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.Add("TargetPlatform");
}
else
{
PrivateIncludePathModuleNames.AddRange(new string[] { "TargetPlatform" });
}
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "Projects", "RHI", "ApplicationCore" });
PrivateIncludePathModuleNames.AddRange(new string[] { "DerivedDataCache" });
}
}