Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimeModule.cpp
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

27 lines
661 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "BoneControllers/AnimNode_AnimDynamics.h"
#include "UObject/UObjectIterator.h"
#include "Animation/AnimInstance.h"
//////////////////////////////////////////////////////////////////////////
// FAnimGraphRuntimeModule
class FAnimGraphRuntimeModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
};
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_MODULE(FAnimGraphRuntimeModule, AnimGraphRuntime);