Files
UnrealEngineUWP/Engine/Source/Programs/TestPAL/TestPAL.Target.cs
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

33 lines
878 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms(UnrealPlatformClass.All)]
public class TestPALTarget : TargetRules
{
public TestPALTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
LaunchModuleName = "TestPAL";
// Lean and mean
bCompileLeanAndMeanUE = true;
// No editor or editor-only data is needed
bBuildEditor = false;
//bBuildWithEditorOnlyData = false;
// Compile out references from Core to the rest of the engine
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = false;
// Logs are still useful to print the results
bUseLoggingInShipping = true;
// Make a console application under Windows, so entry point is main() everywhere
bIsBuildingConsoleApplication = true;
}
}