Files
UnrealEngineUWP/Engine/Source/Programs/CrashReportClient/Private/CrashReportClientStyle.h
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

39 lines
713 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "CrashReportClientApp.h"
#if !CRASH_REPORT_UNATTENDED_ONLY
#include "Styling/SlateStyle.h"
/** Slate styles for the crash report client app */
class FCrashReportClientStyle
{
public:
/**
* Set up specific styles for the crash report client app
*/
static void Initialize();
/**
* Tidy up on shut-down
*/
static void Shutdown();
/*
* Access to singleton style object
*/
static const ISlateStyle& Get();
private:
static TSharedRef< FSlateStyleSet > Create();
/** Singleton style object */
static TSharedPtr<FSlateStyleSet> StyleSet;
};
#endif // !CRASH_REPORT_UNATTENDED_ONLY