Files
UnrealEngineUWP/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

19 lines
311 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Toolkits/AssetEditorToolkit.h"
/** EnvQuery Editor public interface */
class IEnvironmentQueryEditor : public FAssetEditorToolkit
{
public:
virtual uint32 GetSelectedNodesCount() const = 0;
};