Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationCustomTransitionGraph.h
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

23 lines
553 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimationGraph.h"
#include "AnimationCustomTransitionGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationCustomTransitionGraph : public UAnimationGraph
{
GENERATED_UCLASS_BODY()
// Result node within the state's animation graph
UPROPERTY()
class UAnimGraphNode_CustomTransitionResult* MyResultNode;
//@TODO: Document
ANIMGRAPH_API class UAnimGraphNode_CustomTransitionResult* GetResultNode();
};