Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/AddContentDialog.Build.cs
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

45 lines
875 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AddContentDialog : ModuleRules
{
public AddContentDialog(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools",
"ContentBrowser"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ApplicationCore",
"Slate",
"SlateCore",
"InputCore",
"Json",
"EditorStyle",
"DirectoryWatcher",
"DesktopPlatform",
"PakFile",
"ImageWrapper",
"UnrealEd",
"CoreUObject",
"WidgetCarousel",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Editor/AddContentDialog/Private",
"Editor/AddContentDialog/Private/ViewModels",
"Editor/AddContentDialog/Private/ContentSourceProviders/FeaturePack",
}
);
}
}