Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormatModule.h
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

30 lines
472 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class IShaderFormat;
/**
* Interface for shader format modules.
*/
class IShaderFormatModule
: public IModuleInterface
{
public:
/**
* Gets the shader format.
*
* @return The shader format interface.
*/
virtual IShaderFormat* GetShaderFormat() = 0;
public:
/** Virtual destructor. */
~IShaderFormatModule() { }
};