Files
UnrealEngineUWP/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h
Marc Audy 608734e30d Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 4664414
#rb
#rnx

[CL 4666113 by Marc Audy in Dev-Framework branch]
2018-12-17 12:24:20 -05:00

17 lines
453 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class UBlueprint;
//////////////////////////////////////////////////////////////////////////
// FNativeCodeGenerationTool
struct FNativeCodeGenerationTool
{
BLUEPRINTNATIVECODEGEN_API static void Open(UBlueprint& Object, TSharedRef< class FBlueprintEditor> Editor);
BLUEPRINTNATIVECODEGEN_API static bool CanGenerate(const UBlueprint& Object);
};