Files
UnrealEngineUWP/Engine/Source/Runtime
Fred Kimberley afe8c6722c Add stacking rules for gameplay effects.
#ue4

 - Added stacking rules and tests.
 - Changed effects with a period to execute on the next tick instead of instantly and updated gameplay effect tests to account for these changes.
 - Changed ticking of active effects to allow effects to execute multiple times in a single tick.
 - Make sure we're cleaning up actors between gameplay effect tests

#codereview Dave.Ratti

[CL 2055992 by Fred Kimberley in Main branch]
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