Files
UnrealEngineUWP/Engine/Source/Programs/LiveCodingConsole/Private/LiveCodingConsoleStyle.h
Marc Audy 82e0666ce7 Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 5450266
#rb
#rnx

[CL 5459329 by Marc Audy in Dev-Framework branch]
2019-03-19 16:16:11 -04:00

32 lines
548 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Styling/SlateStyle.h"
class FLiveCodingConsoleStyle
{
public:
/**
* Set up specific styles for the crash report client app
*/
static void Initialize();
/**
* Tidy up on shut-down
*/
static void Shutdown();
/*
* Access to singleton style object
*/
static const ISlateStyle& Get();
private:
static TSharedRef<FSlateStyleSet> Create();
/** Singleton style object */
static TSharedPtr<FSlateStyleSet> StyleSet;
};