This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
af8e236fa72cb3bf43db5337c960feced1081bf8
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
TaskGraph
/
Public
History
Nick Atamas
f5e19bef14
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
...
[CL 2406629 by Nick Atamas in Main branch]
2015-01-14 19:04:45 -05:00
..
SBarVisualizer.h
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SEventsTree.h
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SGraphBar.h
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
STaskGraph.h
GPU Profiler: Display a warning if GPU profile is captured with v-sync enabled.
2015-01-14 00:36:58 -05:00
STimeline.h
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
VisualizerEvents.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00