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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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aede35bc43bf2117ebafc6c50ec461d212012d3f
UnrealEngineUWP/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private
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Dmitriy Dyomin d119134069 Fixed: Reflection capture related crash running DirectX mobile emulation (Contributed by SertacOgan)
PR #6585
#jira UE-87259
#rb none

[CL 12192346 by Dmitriy Dyomin in 4.25 branch]
2020-03-16 01:59:22 -04:00
..
GenericWindowsTargetPlatform.h
Fixed: Reflection capture related crash running DirectX mobile emulation (Contributed by SertacOgan)
2020-03-16 01:59:22 -04:00
LocalPcTargetDevice.h
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsTargetPlatformClasses.cpp
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
WindowsTargetPlatformModule.cpp
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
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