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Symbols can be tagged with the appropriate metadata by setting the Symbols=true attribute on the CreateArtifact task. Referencing the namespace that the symbols will be uploaded to from the symbol store config will allow accessing them through the api/v1/symbols route. Hashing for symbols is compatible with symstore.exe, but is handled by a custom implementation in SymStore.cs. [CL 35971608 by ben marsh in ue5-main branch]