Symbols can be tagged with the appropriate metadata by setting the Symbols=true attribute on the CreateArtifact task. Referencing the namespace that the symbols will be uploaded to from the symbol store config will allow accessing them through the api/v1/symbols route.
Hashing for symbols is compatible with symstore.exe, but is handled by a custom implementation in SymStore.cs.
[CL 35971608 by ben marsh in ue5-main branch]