This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
ae8a3ceb89fe00a13deffe9f95617e372dddfb80
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
TraceLog
History
joe barnes
d6230c3361
Increase Trace write buffer to 2048 on Switch. Mitigates a thread deadlock issue by altering timing.
...
#rb rob.millar [CL 24317605 by joe barnes in ue5-main branch]
2023-02-20 12:29:29 -05:00
..
Private
/Trace
Increase Trace write buffer to 2048 on Switch. Mitigates a thread deadlock issue by altering timing.
2023-02-20 12:29:29 -05:00
Public
/Trace
[Insights] Fixed time for scoped events to be relative to base timestamp at runtime. This allows packing on 8 bytes (as in trace protocol 5). Added EnterScope_TB / LeaveScope_TB (timestamps relative to BaseTimestamp) events in addition to EnterScope_TA / LeaveScope_TA (absolute timestamps).
2023-01-31 13:23:28 -05:00
create_standalone.py
…
standalone_epilogue.h
Fixed standalone macros leaking out to doctest.
2023-01-25 09:12:34 -05:00
standalone_prologue.h
Updated adapter headers for standalone build
2023-01-25 08:02:45 -05:00
TraceLog.Build.cs
…