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ae8a3ceb89fe00a13deffe9f95617e372dddfb80
UnrealEngineUWP/Engine/Source/Runtime/TraceLog
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joe barnes d6230c3361 Increase Trace write buffer to 2048 on Switch. Mitigates a thread deadlock issue by altering timing.
#rb rob.millar

[CL 24317605 by joe barnes in ue5-main branch]
2023-02-20 12:29:29 -05:00
..
Private/Trace
Increase Trace write buffer to 2048 on Switch. Mitigates a thread deadlock issue by altering timing.
2023-02-20 12:29:29 -05:00
Public/Trace
[Insights] Fixed time for scoped events to be relative to base timestamp at runtime. This allows packing on 8 bytes (as in trace protocol 5). Added EnterScope_TB / LeaveScope_TB (timestamps relative to BaseTimestamp) events in addition to EnterScope_TA / LeaveScope_TA (absolute timestamps).
2023-01-31 13:23:28 -05:00
create_standalone.py
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standalone_epilogue.h
Fixed standalone macros leaking out to doctest.
2023-01-25 09:12:34 -05:00
standalone_prologue.h
Updated adapter headers for standalone build
2023-01-25 08:02:45 -05:00
TraceLog.Build.cs
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