Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFile/NetworkFile.Build.cs
joe kirchoff 4eb0d7b810 Remove unnecessary private include path
#rnx
#jira UE-177808

[CL 24351077 by joe kirchoff in ue5-main branch]
2023-02-21 17:19:34 -05:00

23 lines
455 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NetworkFile : ModuleRules
{
public NetworkFile(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("DerivedDataCache");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Networking",
"Sockets",
"CookOnTheFly"
});
PublicDefinitions.Add("ENABLE_HTTP_FOR_NETWORK_FILE=0");
}
}