Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Internal
henrik karlsson c8c3d0b8b2 [Core]
* Made code compatible with modules/header units. This includes following things:
   * Removed static in front of global functions/variables (static indicates it is hidden outside of module/header unit which is not what many places want...)
   * Moved dllexport from type to methods in order to get dllexport of static constexpr fields. This is supposed to work according to microsoft but since it is a good change I don't mind doing it anyway)
   * static constexpr -> static constexpr inline for member variables and methods (this makes them available outside module/headerunit)
   * Added HEADER_UNIT_IGNORE markup to includes that are circular
   * Added HEADER_UNIT_SKIP to files that can't compile by themselves

#preflight 63e2aeba3c44c83044bfcc75
#rb steve.robb

[CL 24066986 by henrik karlsson in ue5-main branch]
2023-02-08 00:25:15 -05:00
..
2023-02-08 00:25:15 -05:00