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UnrealEngineUWP
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ae8a3ceb89fe00a13deffe9f95617e372dddfb80
UnrealEngineUWP
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Engine
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Horde
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Horde.Build
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Streams
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Ben Marsh
35bfec4295
Horde: Allow running chained jobs at the default latest change for a template, rather than the change of the triggering job.
...
#preflight none [CL 24464020 by Ben Marsh in ue5-main branch]
2023-03-01 11:54:40 -05:00
..
IStream.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00
IStreamCollection.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00
StreamCollection.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00
StreamConfig.cs
Horde: Allow running chained jobs at the default latest change for a template, rather than the change of the triggering job.
2023-03-01 11:54:40 -05:00
StreamId.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00
StreamMessages.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00
StreamsController.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00
TemplateId.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00