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izzy
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UnrealEngineUWP
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ae8a3ceb89fe00a13deffe9f95617e372dddfb80
UnrealEngineUWP
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Engine
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Programs
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Horde
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Horde.Build
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Devices
History
Ben Marsh
43a2f1face
Horde: Downgrade some log output from information to debug.
...
#preflight none [CL 24387396 by Ben Marsh in ue5-main branch]
2023-02-23 15:10:51 -05:00
..
DeviceCollection.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00
DeviceId.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00
DeviceMessages.cs
Horde: Dashboard side of configurable shared checkout times
2022-10-11 13:12:30 -04:00
DevicePlatformId.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00
DevicePoolId.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00
DevicesController.cs
Horde: Change StringId types to be implemented as records rather than using aliases.
2023-02-02 14:34:59 -05:00
DeviceService.cs
Horde: Downgrade some log output from information to debug.
2023-02-23 15:10:51 -05:00
IDevice.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00
IDeviceCollection.cs
Horde: Remove type aliases for ObjectId<> types. Use concrete record types instead.
2023-02-02 15:32:29 -05:00